In a cozy bedroom, under the soft light of a lamp, a guy and a girl are playing a board role-playing game. Time flies while they play, but suddenly the space around them distorts and they are transported to a world similar to the fantasy setting of their game. Now they are their characters: the girl has become an orc woman, and the guy has become a human magician. Around them is an unfamiliar world full of dangers. Goblins come to them and they engage in battle using their gaming skills. After an intense battle, they win, but are very tired. Looking around, they notice a cave nearby. Deciding that they can rest there, they go inside. In the semi-darkness, among ancient stones and echoes of past battles, they feel safe and find time for solitude. Will they be able to return back or will they remain in this world forever?
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